PUBG Mobile, one of the most played multiplayer mobile game in world, is about to get a new update with the version number 0.15.0. This update comes with the new Payload Mode (available sometime after the new update goes live) and the updated Survive Till Dawn – Halloween mode. The Darkest Night will be taken offline for further tuning.
As with every update, PUBG Mobile servers will be taken down for maintenance before the official rollout. The company also urges users to update before October 22 to get the Parachute Trail and 2,000 BP. With only a day left for the release of PUBG Mobile 0.15 we take a look at the highlights of this new update.
Patch Update 0.15.0:
PUBG Players can now leap in mid-air to reach previously inaccessible places; new vehicles such as the amphibious BRDM-2 and helicopters have been added to make traveling more mobile; exploding fuel drums are now in the game for laying traps.
As for weapons, the M16A4, Vector, UMP45 and MK47Mutant have all been tuned. The famous Desert Eagle has also been added. And one more thing – graffiti is now available!
With this update performance has also been improved, now it runs smoother but consumes less power and therefore less likely to cause your device to heat up. The touch controls have been tuned to reduce errors in movement after opening scope; room and inventory systems have also been improved.
Payload Mode (coming soon)
Comes with new heavy weapons, recall system, a helicopter, Vehicle Repair Pack and Super Weapon Crates! Air Strikes are available, too!
Pick up dead teammates’ ID Cards and revive them at the Communication Tower!
[Payload Mode Weapons]
RPG-7, M3E1-A, M79 Grenade Launcher, MGL Grenade Launcher, M134 Minigun.
Find helicopters and take them into battle!
[Super Weapon Crate]
Spawns regularly and activates after 3 minutes. Contains air drop weapons, Lv. 3 armour, Payload Mode weapons and more!
[Vehicle Repair Pack]
Fixes vehicle damage and tires.
[Air Strike Beacon]
Calls in air strikes.
Survive Till Dawn
Modified skybox, colours and background objects. “”Halloweenized”” monsters.
Added a hostile human faction in abandoned factories and strongholds. Defeat them to get better rewards.
Killing zombies grants special bio-warfare equipment that is effective against zombies and other players.
Climb between buildings and containers to reach previously inaccessible places.
Tap jump, then jump again at the right timing in mid-air.
When hit by bullets or Throwable, fuel drums explode and damage nearby players, Available on all maps.
New Firearms and Vehicles:
[Desert Eagle] (All maps)
Highest damage and muzzle velocity of all pistols.
Deals 62 damage. Can be attached with Mira Red Dot, Holographic Sight, magazines and Laser Sight to improve shoulder-firing.
Fires .45 ACP ammo. Default magazine fits 7 rounds (can be extended to 10).
[BRDM-2 Amphibious Armoured Vehicle] (All maps)
Resilient and capable of traversing water. Equipped with bulletproof tires.
Reduces damage taken.
Can be called in only with the Flare Gun. Replaces Armoured UAZ.
Can leave graffiti on any objects on the battlefield.
Up to 4 types can be carried into battle. Change Graffiti combo in inventory menu.
Reduced the initial recoil in burst mode.
Improved long-distance firing by reducing damage fall-off.
Can be equipped with a tactical stock.
Reduced base damage from 34 to 31.
Fires 9mm ammo. Base magazine capacity changed from 13/25 to 19/33.
Renamed UMP9 to UMP45. Uses 0.45ACP ammo.
Base magazine capacity changed from 30/40 to 25/35. Reduced initial bullet speed.
Modified firing sound.
Can be equipped with a tactical stock.
Combined pistol and SMG attachments.
Combined Bullets Loops for Shotguns, Win94 and Kar98k into one attachment.
Pistols can be attached with Holographic Sight.
Fixed loading issues for better combat experience,
Optimized weapon-loading logic to cut stuttering when players come into view.
Reduced main thread CPU usage to cut overheating.
Improved graphics and smoothness on lower-end devices.
Improved weapons/outfits graphics and texturing, modeling and lighting.
Enhanced lighting and shadow in Main Menu.
When the cameral-controlling finger performs an action, the screen-controlling feature of the joystick is disabled. When the finger is lifted, the feature is enabled again. This reduces control errors when using scope, improving firing experience.
Poses and emotes:
Gun-holding pose varies with gun type.
Weapons carried in backpack as shown in Main Menu emote are displayed when such an emote is played in battle.
More informaion about Patch Note 0.15.0, you can search here.
More information about Games, you can search here.